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BrickWall attempt 1 by Saeblundr BrickWall attempt 1 by Saeblundr
Started in Sculptris, Normal+AO baked in Blender, Texture hand painted (with the help of cloud brushes) in Gimp, rendered in Blender Internal.

This is a single polygon, duplicated 6-7 times (2 rows, each column vertically offset slightly). 256x256 diffuse + normal maps (with diffuse slightly affecting specular color)

Not awesome, but not terrible for a first attempt, and learnt alot.
Plus thats my base target these days, "not terrible" ;)
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:iconelchiqui:
ElChiqui Featured By Owner Sep 3, 2012  Hobbyist General Artist
can you explain me how to do a normal mapping?
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:iconsaeblundr:
Saeblundr Featured By Owner Sep 3, 2012  Hobbyist
This tutorial on CG Cookie should get you going :) [link]
But essentially, create a high polygon model, create a low polygon model that is close to it, UV unwrap it, and click bake :)
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:iconshiro-gatsu:
shiro-gatsu Featured By Owner Jun 20, 2012  Hobbyist Digital Artist
Take a loot at [link] this lesson! Very helpful!
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:iconsaeblundr:
Saeblundr Featured By Owner Jun 20, 2012  Hobbyist
I had seen that previously, but seem to have forgotten it until now, thank you!
Next attempt will use strategies similar to that :)
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:iconoceanscurse:
OceansCurse Featured By Owner May 3, 2012  Student Digital Artist
Sweet texture! I'd love to see the maps :)
If you'd like to share, please do :D.
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:iconsaeblundr:
Saeblundr Featured By Owner May 3, 2012  Hobbyist
Have now included them in the image :)
Thanks for viewing!
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:iconoceanscurse:
OceansCurse Featured By Owner May 4, 2012  Student Digital Artist
Thanks for sharing :) I'm really struggling with normal maps :P can't really find proper tutorials on the internet :(
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:iconsaeblundr:
Saeblundr Featured By Owner May 6, 2012  Hobbyist
For 'baking' them, i use a process similar to this:
[link]

For creating the high poly to use for them... i make it up as i go :)
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:iconoceanscurse:
OceansCurse Featured By Owner May 7, 2012  Student Digital Artist
Thanks :) I'll take a look at it. Can't now tho xd at school lol.
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Submitted on
May 2, 2012
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